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AI Insights · Timothy · October 2024

Top 5 Season Pass Games in Argentina: Q3 2024 Performance on Unified Platform

Explore the performance trends of the top five Season Pass games in Argentina during Q3 2024, including downloads, revenue, and active user data.

Top 5 Season Pass Games in Argentina: Q3 2024 Performance on Unified Platform

In the third quarter of 2024, the top five Season Pass games in Argentina demonstrated varying performance trends across downloads, revenue, and weekly active users, according to data from Sensor Tower.

Brawl Stars from Supercell saw its weekly revenue peak at approximately $56K at the start of July, then experienced a decline, reaching around $28K in late August. Downloads fluctuated, beginning with 45K in early July, peaking at 52K in the second week, and stabilizing around 35K by the end of September. Weekly active users showed a gradual decline from over 1M in early July to about 811K by the end of the quarter.

Free Fire by Garena International maintained consistent revenue, starting at $37K in early July and ending the quarter with a slight increase to $39K. The app experienced significant download activity, peaking at 107K in early September, although it tapered off to 62K at the end of the quarter. Weekly active users started strong at 3.3M, peaking at 3.6M mid-quarter, before declining to 3.2M by September’s end.

Candy Crush Saga from King showed stable revenue, hovering around $23K to $25K throughout the quarter. Downloads were relatively consistent, ranging from 21K to 29K, with a slight increase towards the end of September. Weekly active users fluctuated, beginning at 270K in July, reaching a high of 273K in late September, and then slightly dropping to 244K.

Royal Match by Dream Games experienced a moderate revenue increase from $20K to $23K over the quarter. Downloads saw an early peak at 80K in the second week of July but settled around 45K by the end of September. Active users increased from 540K to over 617K by the end of the quarter.

EA SPORTS FC™ Mobile Soccer from Electronic Arts had a steady revenue, ranging from $12K to $17K. Downloads started at 38K, peaked at 58K in late July, and then settled at around 40K by the end of September. Active users showed a dip from 2.3M in July to 2.2M by the end of September, despite a mid-quarter peak of 2.6M.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024